1000 Pts - Chaos Army Kul Berserkers Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Vitor the Eternal Champion () 1 4 7 3 5 4 2 7 4/5 8 3+ 1 1 242 Mark of Khorne; Frenzy (even if Immune to Pyschology); +1 Dispel Dice; Frenzy; Immune to Psychology. Frenzy ends when unit loses combat.; General; Units within 12" may use General's Leadership; Chaos Armour; Shield Axe of Khorne Killing Blow [25] Collar of Khorne Magic Resistance(2) [25] Juggernaut of Khorne 1 7 5 5 5 3 2 2 8 4+ 5+ 3 [55] Daemonic; 4+ Armour Save Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Bones Collectors (CKs) 3 4 5 3 5 4 1 5 1/2 8 2+ 1 2 197 Mark of Khorne; Frenzy (even if Immune to Pyschology); +1 Dispel Dice; Frenzy; Immune to Psychology. Frenzy ends when unit loses combat.; Barding; Heavy Armour; Shield Champion 1 4 5 3 5 4 1 5 2/3 8 2+ 2 [20] Chaos Steed 4 8/7 3 4 3 1 3 1 5 [0] Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Bloodguzzlers (CKs) 4 4 5 3 5 4 1 5 1/2 8 2+ 1 2 187 Mark of Khorne; Frenzy (even if Immune to Pyschology); +1 Dispel Dice; Frenzy; Immune to Psychology. Frenzy ends when unit loses combat.; Barding; Heavy Armour; Shield; Musician; +1CR if tied. +1 Ld in rally attempts. Chaos Steed 4 8/7 3 4 3 1 3 1 5 [0] Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost White Fang, Coco, Lajka, Balto 5 7 4 3 3 1 3 1 5 2 30 Ambush Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Lassie, Hektor, Rex, Pluto & S 5 7 4 3 3 1 3 1 5 2 30 Ambush Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Winged Fear () 5 4 4 4 3 1 4 1 6 5+ 1 75 Daemonic; Flying Unit Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Starbreakers () 3 7 4 2 5/7 4 4 2 3 8 4+ 3 237 Cause Fear; Scaly Skin (5+); Storm Rage; Great Weapon; Strikes last in HtH unless charging; Light Armour Total Army Cost: 998 Notes: If your General is Marked, no other Chaos God's Marks are allowed in army If your General is Chaos Undivided, then Marks may be mixed as long as there is at least one marked unit for each character mark (other than Chaos Undivided) - Spawn do not count. For example in a Chaos Undivided army you must have 1 Khorne-marked unit if you want 1 or more characters to have the Mark of Khorne Daemon Rules: Daemonic Attacks are Magical; Daemonic Aura: 5+ Ward Save vs NONmagical attacks (also vs magical attacks in the Daemonic Legion list); Immune to Psychology; Cause Fear; Instability Test: Instead of Break Test - calculate CR, roll dice, if greater than Daemon's Ld value - unit destroyed, if greater than Ld-CR value, suffer difference in Wos (no saves) Mortal, Daemonic and Beast characters can only join units of the same race (ie, no mortal characters joining beast units, etc) Casting Pool: 2 Dispel Pool: 5 Models in Army: 28 Validation Results: Roster satisfies all enforced validation rules Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.