1000 Pts - Ogre Kingdoms Army Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Bruiser 1 6 5 3 5/7 5 4 3 4 8 5+ 3 142 General; Units within 12" may use General's Leadership; Great Weapon; Strikes last in HtH unless charging; Ogre Club; -1 Armour Save; Heavy Armour Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Butcher 1 6 3 2 4 5 4 2 3 7 2 1 3 130 Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Ogre Bulls 3 6 3 2 4 4 3 2 3/4 7 3 117 2ndWeapon; +1A if on foot Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Ironguts 3 6 3 2 4/6 4 3 2 3 8 5+ 3 144 Great Weapon; Strikes last in HtH unless charging; Ogre Club; -1 Armour Save; Heavy Armour Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Leadbelchers 2 6 3 3 4 4 3 2 3 7 6+ 3 110 Light Armour Leadbelcher Cannon Range: 12", S4, Armour Piercing; Shoots artillery dice # of - shots; Can stand and shoot; On misfire, Ogre unit suffers D6 S4 hits; Counts as Ogre Club Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Yhetees 3 7 3 5 4 3 4 3 7 3 195 Cause Fear, Ignore difficult terrain, Cold Aura; Ice Weapon; ^ Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost Rhinox Riders 1 3 2 4 5 5 2 3 7 3+ 161 Cause Fear; Bad Tempered (must charge if able to, unless Ld test is passed); If all models charge more than 7", each causes D3 impact hits; May only wheel once; May only reform to change formation; Heavy Armour; Iron Fist; Use as shield in HtH only Bull Rhinox 1 7 4 6 2 4 5 6 [45] Causes Terror; Large Target; Must be targetted seperately from normal Rhinoxes; Chariot Base Total Army Cost: 999 Notes: All Ogres have Unit Strength 3 and cause Fear Friendly units do not take Panic tests because of panicking Gnoblars (not even other Gnoblars) Ogre Characters cannot join Gnoblar units Casting Pool: 4 Dispel Pool: 3 Models in Army: 14 Validation Results: Roster satisfies all enforced validation rules Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.